Every adventure begins with a choice. Which path will you take?
An AI that tells the world — describes environments, plays NPCs and drives the plot. Just write what you do in plain words, the way you'd speak at a real table. No syntax, no commands — the DM understands intent and answers with consequences.
A quiet scribe that keeps the books — HP, gold, items, XP, quests, locations. When the DM says you take damage or find treasure, the Lorekeeper updates everything in the background. You never track numbers yourself; the world remembers.
When the outcome is uncertain, the DM calls for a roll and a Roll or Write card appears in the chat. Click the dice to roll, or the pen to describe your attempt in words instead. Nat 20 = triumph, nat 1 = catastrophe.
Since v1.5 the Dungeon Master can narrate from your own Ollama — point the base URL in Settings at a machine on your desk or LAN and the DM step costs 0 turns. The server still builds every prompt and keeps dice, HP and the Lorekeeper honest; the words are yours. Opt into Whole Cauldron local and the Lorekeeper and memory run on your hardware too — ~300 messages a day. Bring a thinking model of 14B or more.
The adventure, the DM and all responses in English.
Äventyret, DM:n och alla svar på svenska.
Das Abenteuer, der DM und alle Antworten auf Deutsch.
L'aventure, le MD et toutes les réponses en français.
La aventura, el DM y todas las respuestas en español.
L'avventura, il DM e tutte le risposte in italiano.